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Posts Tagged ‘learnos’

When I was building up the story for LearnOS, in my mind I had a mathematical model for how a complex of factors, assessed through various instruments (psychometric, inventories, observable analytics), could result in heuristics not only for content presentation, but also for collaboration, tools usage and learning process design. A Learning Weights Matrix mapped elements of the learning experience to learner, learning, media and organization indicators to arrive at an indication of design or experience. I tried this with research aimed at evaluating two courses offered by the British Council in New Delhi and got some interesting results.

However, my thinking has changed past that phase, based on a few key considerations.

This is not a machine. There isn’t a definitive set of factors I could use, there is probably not a definitive way of measuring and categorizing profiles and perhaps not a definitive way of mapping enumerated elements of the learning experience to profile information. I am not saying it may not be accurate, or adaptively so, useful, but that it is misdirected. It depends on thinking of students and teachers as finitely defined entities on a production line, programmable and predictable in the face of input.

We are trying to extrapolate from small instances to large scale systems using technology. That is not correct. eLearning as such does not scale well. The quality breaks with scale of any sort. Scale must leverage scale – have a large number of small learning clusters/networks rather than a small number of very large paradigms.

Research, especially around Connectionism (and more specifically Connectivism) indicates that we would be better off looking at focusing on capabilities/literacies rather than on learning styles, on networked behavior rather than individual unrelated atomic conceptions.  Competency frameworks, career progression, and talent management as a whole, need to be re-evaluated in this context

How this emergent ecology will result in competencies bookmarked to real life skills is not altogether unknown. But it still requires structure and method that practitioners, who are currently trying to fit these new ideas inside dominant frames of reference (inside the box), can leverage. It has the promise to scale, much beyond the confines of current eLearning.

These thoughts pretty much redefine the state of art from when I wrote the initial draft for LearnOS and bear on me to remember that technology cannot play God, as someone in a recent conversation, tried to impress upon me.

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eyeOS

For those interested in operating systems for education, such as the OLPC Sugar project, you must check eyeOS out. The OS is completely browser-based and built on open source technologies. Apart from being painless to administer, it has amazing possibilities for the classroom. From their website:

eyeos can provide schools and universities with a full web platform where students, teachers and parents will have a personal yet collaborative desktop to work and, communicate between themselves and get organized inside and outside the school. The students and teachers will have an intuitive and easy-to-learn Desktop System, to work with school resources and communicate with other students and teachers.

One of the interesting features is their re-architecture of how the operating system should look for children of different ages. The interface can be used anywhere. It also has some creative applications for learning support – such as a mindmapping application. It has special affordances for the teacher, for example, an exam mode that blocks off applications that are not permitted to be accessed during exams.

They also have a developer outreach program where developers who are proficient in pHp can build applications for that platform.

This broadly mirrors what Sugar can do in terms of functionality, although their are  substantial differences in their instructional and technical architecture and design.

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So everything that we formalize needs a frame of reference. The design of these frameworks and models typically defines the boundaries of what can be achieved. Take for example, ADL’s SCORM. Written by experts across industry and standards organizations, SCORM defines a methodology to design and serve learning content.

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