Much has been developed, researched and written about the power of high fidelity simulations (especially in defense and healthcare) and their ability to provide far more effective training outcomes and better measurability of performance. And I will include Serious Games as well in the same context. I think it is perhaps a good time to raise [...]
Posts Tagged ‘simulations’
Can Simulations replace traditional assessments?
Posted in 3.0, tagged assessments, simulations on September 13, 2011 | 4 Comments »
Managed Simulations
Posted in elearning 2.0, Innovations, Simulations, tagged simulations on July 26, 2011 | Leave a Comment »
I have been researching management of simulations and other complex entity based learning implements such as serious games. The challenge here is that the traditional SCORM/AICC paradigm allows limited reporting capabilities. Another challenge is storing state for later resumption (bookmarks) and the third challenge is to be able to set simulation parameters. Another related challenge is [...]
Revisiting SCORM
Posted in elearning 2.0, Innovations, PLE, Simulations, tagged hla, innovation, PLE, s1000d, scorm, simulations on December 17, 2010 | Leave a Comment »
SCORM works on 2 main principles – as a way to package and sequence learning material, and as a way for learning management systems to track learning activity through a run time interface. It is based on traditional teaching-learning processes and provides additional promises of inter-operability and reuse through standardization of the way courses are organized and presented to [...]
3D Data Visualization
Posted in 3.0, elearning 2.0, Virtual Worlds, tagged 3D, simulations, Virtual Worlds, web 3.0 on March 29, 2009 | Leave a Comment »
Data visualization in 2D is what we have done most of our lives. Till recently, I viewed 3D as a medium for understanding and manipulating complex structures (say molecules, genes, architectural maps etc) both for academic and commercial use. With mashups, came the concept that you could intermix n-dimensional data (like OLAP) in a Web [...]
Gaming and Simulation – Drawing the line?
Posted in 3.0, elearning 2.0, Instructional Design, tagged elearning 2.0, gaming, simulations on July 24, 2008 | Leave a Comment »
In one of my conversations with a reputed customer, we had an interesting discussion around a theme for our project. Essentially a gaming project as conceived initially, both teams got together to thrash out the underlying model – the processes, variables and algorithms that would constitute this project. As the teams got a better understanding [...]




