In one of my conversations with a reputed customer, we had an interesting discussion around a theme for our project. Essentially a gaming project as conceived initially, both teams got together to thrash out the underlying model – the processes, variables and algorithms that would constitute this project. As the teams got a better understanding [...]
Posts Tagged ‘gaming’
Gaming and Simulation – Drawing the line?
Posted in 3.0, Instructional Design, elearning 2.0, tagged elearning 2.0, gaming, simulations on July 24, 2008 | Leave a Comment »



